Tower Rush

Basic Info: Tower Rush is a mobile game that I am developing for the app-store. The idea of Tower Rush is bringing back the old tactical games like chess and checkers on a new platform. When I was a little kid my father and me always played chess against each other if we didn’t had…

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Four Nomads – Shaders

Subdivision Shader: A shader that looks at the texture, and based on the image, subdivides itself to create depth diverences in the used mesh. The shader looks at the brightness of the image and bases the depth on the level of light tints used in the image. This could be used to bake depthmaps fast…

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Four Nomads – Animations

Basic Info: For Survive & Thrive (project of Four Nomads) I became the animator after the main animator started to take to much time per animation. I used to animate for my first internship so I was familiar with animation. Follow up movement: I’ve always been a fan of the follow up movement rule. Once…

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